﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Scene : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        GameObject GameUiPrefab = Resources.Load<GameObject>("ui/game/GameUi");
        GameObject gameUi = Instantiate(GameUiPrefab);
        gameUi.transform.SetParent(transform);
    }
}
